fixed a typo in the word automatically and ensured that 'na' won't get downloaded

This commit is contained in:
Augustus
2026-02-19 11:43:00 +02:00
parent c2eba61ad8
commit 7506c96cde
3 changed files with 4 additions and 20 deletions

View File

@@ -44,7 +44,7 @@ ActualSave; #say {Settings saved!};
} {
#var AutomaticUpdate "enabled";
#play {@sppath/general/misc/on.wav} @vol;
#say {Updates will now automaticly be applied to your soundpack.};
#say {Updates will now automatically be applied to your soundpack.};
}
}
#alias {spreload} {

View File

@@ -1,5 +1,5 @@
;core variables
#var clientversion 22
#var clientversion 23
#var settings {rawpass|miscgags|shipgags|vehiclegags|activitygags|intromusic|vol|commandsinoutput|devmode|decchar|numpadon|AutomaticUpdate}
#var speech "disabled"
#unload {start.set};
@@ -50,6 +50,7 @@
}};
#gagline all;
#if {%playhandle=0} {#SetSpeech system stop;#say {Failed to play @soundpath.};
#if {@soundpath<>"na"} {
#var faildsound {$sphook @action:@soundpath:@volume:@pitch:@pan:@id};
#if {@AutomaticUpdate="enabled"} {FetchSound @soundpath}}}
#if {@AutomaticUpdate="enabled"} {FetchSound @soundpath}}}}
#trig {$buffer *} {#gagline all; #say %1 voiceonly}

View File

@@ -1,17 +0,0 @@
#trigger {$sphook &{action}:&{soundpath}:&{volume}:&{pitch}:&{pan}:&{id}} {
#if {@action = "loop"} {#playloop {@sppath/@soundpath.wav} @volume; #var @id %playhandle};
#if {@action = "playrec"} {#play {@sppath/@soundpath.wav} @volume; #var @id %playhandle};
#if {@action = "play"} {#play {@sppath/@soundpath.wav} @volume};
#if {@pan <> "na"} {#math pan {@pan * 50}; #pc %playhandle pan @pan};
#if {@pitch <> "na"} {#pc %playhandle frequency @pitch} {#pc %playhandle frequency 44100};
#if {@action = "stop"} {#if {%defined(@id) = 1} {#pc %var(@id) stop}};
#if {@action = "adjustsound"} {#if {%defined(@id) = 1} {
#if {@volume <> "na"} {#pc %var(@id) volume @volume};
#if {@pan <> "na"} {#pc %var(@id) pan @pan};
#if {@pitch <> "na"} {#pc %var(@id) frequency @pitch}
}};
#gagline all;
#if {%playhandle=0} {#SetSpeech system stop;#say {Failed to play @soundpath.};
#var faildsound {$sphook @action:@soundpath:@volume:@pitch:@pan:@id};
#if {@AutomaticUpdate="enabled"} {FetchSound @soundpath}}}
#trig {$buffer *} {#gagline all; #say %1 voiceonly}