hopefully fixed the loading procedure for the soundpack

This commit is contained in:
Augustus
2026-02-08 18:08:27 +02:00
parent 846fa0f7c4
commit 66a147df63

View File

@@ -1,6 +1,7 @@
;core variables
#var clientversion 16
#var clientversion 17
#var loadtask {keys|aliases|updator|soundpack|misc}
#ForAll @loadtask {#load @scpath/%i.set};
#var settings {rawpass|miscgags|shipgags|vehiclegags|activitygags|intromusic|vol|commandsinoutput|devmode|decchar|numpadon|AutomaticUpdate}
#var speech "disabled"
#if {%volume<100} {#pc 0 volume 100}
@@ -12,14 +13,9 @@
#math num {@num + 1}};
#close 6
#Load {@scpath/aliases.set};
#alarm 0.500 {#load {@scpath/keys.set}};
#alarm 0.75 {#load {@scpath/updator.set}};
#load {@scpath/soundpack.set};
#alarm 2 {#load {@scpath/misc.set}};
#alarm 2.3 {#load {@scpath/gagcreator.set}};
#alarm 3 {#load {@scpath/pathupdator.set}};
#alarm 3 {#load @scpath/gagcreator.set};
#alarm 4 {#load @scpath/pathupdator.set};
#trigger {Welcome to: cosmic rage!} {
#if {@intromusic = "enabled"} {
#if {@IntroPlaying = 1} {#pc @introhandle stop;#var IntroPlaying 0};