added an optional feature to recieve automatic updates which include scripts and sounds downloading on demand.
This commit is contained in:
@@ -39,3 +39,14 @@ ActualSave; #say {Settings saved!};
|
||||
#alias makeworse {#Configure PassThruChar {~>}; #Configure SwitchSession {~:}; #passthru {•}}
|
||||
#alias makebetter {#Configure PassThruChar {~•}; #Configure SwitchSession {~•}; #passthru {%<;>{}#"'}}
|
||||
#alias rawinput {#if {@rawpass = "enabled"} {#var rawpass "disabled"; makeworse; #say {Raw input mode is now disabled.};#play {@sppath/general/misc/off.wav} @vol} {#var rawpass "enabled"; makebetter; #say {Raw input mode is now enabled.};#play {@sppath/general/misc/on.wav} @vol}}
|
||||
|
||||
#alias {AutomaticUpdate} {#if {@AutomaticUpdate="enabled"} {
|
||||
#var AutomaticUpdate "disabled";
|
||||
#play {@sppath/general/misc/off.wav} @vol;
|
||||
#say {Automatic updates will no longer be applied to your soundpack.};
|
||||
} {
|
||||
#var AutomaticUpdate "enabled";
|
||||
#play {@sppath/general/misc/on.wav} @vol;
|
||||
#say {Updates will now automaticly be applied to your soundpack.};
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,6 @@
|
||||
#key {control-f1} {smute}
|
||||
#key {alt-\} {rawinput}
|
||||
#key {control-`} {#if {@commandsinoutput="enabled"} {#var commandsinoutput "disabled";#Configure DisplayCommandsInOutput False;#say {commands will no longer be displayed in the output window.}} {#var commandsinoutput "enabled";#Configure DisplayCommandsInOutput true;#say {Commands will now be displayed in the output window.}}}
|
||||
#key {alt-control-v} {checkforupdates}
|
||||
#key {alt-v} {%clipboard}
|
||||
#key {shift-f4} {
|
||||
#if {@devmode = "disabled"} {
|
||||
@@ -84,3 +83,5 @@
|
||||
#key {alt-f1} {decimalpick}
|
||||
#key {alt-n} {gagconfig}
|
||||
#key {alt-enter} {#if {@numpadon="disabled"} {#var numpadon "enabled" ; #load {@scpath/numpad.set} ; #play {@sppath/general/misc/on.wav} @vol;#say {Numpad movement enabled.} VoiceOnly} {#var numpadon "disabled" ; #unload {@scpath/numpad.set} ; #play {@sppath/general/misc/off.wav} @vol;#say {Numpad movement disabled} VoiceOnly}}
|
||||
#key {alt-shift-v} {%replace(%clipboard,%crlf,%chr(32))}
|
||||
#key {alt-control-v} {AutomaticUpdate}
|
||||
@@ -1,11 +1,9 @@
|
||||
;core variables
|
||||
#var clientversion 13
|
||||
#var loadtask {soundpack|keys|aliases|updator|misc|gagcreator|pathupdator}
|
||||
#var settings {rawpass|miscgags|shipgags|vehiclegags|activitygags|intromusic|vol|commandsinoutput|devmode|decchar|numpadon}
|
||||
#var clientversion 15
|
||||
|
||||
#var settings {rawpass|miscgags|shipgags|vehiclegags|activitygags|intromusic|vol|commandsinoutput|devmode|decchar|numpadon|AutomaticUpdate}
|
||||
#var speech "disabled"
|
||||
#if {%volume<100} {#pc 0 volume 100}
|
||||
;Initialising the script files
|
||||
#ForAll @loadtask {#load {@scpath/%i.set}}
|
||||
;Reading and writing Settings.
|
||||
#File 6 {settings.set} 1
|
||||
#var num 1
|
||||
@@ -14,17 +12,26 @@
|
||||
#math num {@num + 1}};
|
||||
#close 6
|
||||
|
||||
#Load {@scpath/aliases.set};
|
||||
#alarm 0.500 {#load {@scpath/keys.set}};
|
||||
#alarm 0.75 {#load {@scpath/updator.set}};
|
||||
#alarm 1 {#load {@scpath/soundpack.set}};
|
||||
#alarm 2 {#load {@scpath/misc.set}};
|
||||
#alarm 2.3 {#load {@scpath/gagcreator.set}};
|
||||
#alarm 3 {#load {@scpath/pathupdator.set}};
|
||||
|
||||
#trigger {Welcome to: cosmic rage!} {
|
||||
#if {@intromusic = "enabled"} {
|
||||
#if {@IntroPlaying = 1} {#pc @introhandle stop;#var IntroPlaying 0};
|
||||
#playloop {@sppath/music/IntroMusic/DefaultIntro.wav} @vol; #var introhandle %playhandle; #var IntroPlaying 1}} {} AnyCase
|
||||
#TRIGGER {synaptic signal verified. Sleep mode disengaged. Welcome back to Cosmic Rage!} {#if {@IntroPlaying = 1} {#pc @introhandle stop; #var IntroPlaying 0}; ~@sp-register vip;~@sp-version}
|
||||
#trigger {Your synaptic signal wavers for a moment, then returns with a snap!} {#if {@IntroPlaying = 1} {#pc @introhandle stop; #var IntroPlaying 0}; ~@sp-register vip;~@sp-version}
|
||||
#if {@rawpass = "enabled"} {makebetter}
|
||||
#if {@activitygags = "enabled"} {#load {gags/activitygags.set}}
|
||||
#if {@vehiclegags = "enabled"} {#load {gags/vehiclegags.set}}
|
||||
#if {@shipgags = "enabled"} {#load {gags/shipgags.set}}
|
||||
#if {@miscgags = "enabled"} {#load {gags/miscgags.set}}
|
||||
#if {@devmode="enabled"} {#load {@scpath/dev.set}}
|
||||
#if {%defined(decchar)=0 or %length(@decchar)<1} {#var decchar .}
|
||||
#If {@numpadon="enabled"} {#load @scpath/numpad.set}
|
||||
#if {@rawpass = "enabled"} {makebetter};
|
||||
#if {@activitygags = "enabled"} {#load {gags/activitygags.set}};
|
||||
#if {@vehiclegags = "enabled"} {#load {gags/vehiclegags.set}};
|
||||
#if {@shipgags = "enabled"} {#load {gags/shipgags.set}};
|
||||
#if {@miscgags = "enabled"} {#load {gags/miscgags.set}};
|
||||
#if {@devmode="enabled"} {#load {@scpath/dev.set}};
|
||||
#if {%defined(decchar)=0 or %length(@decchar)<1} {#var decchar .};
|
||||
#If {@numpadon="enabled"} {#load @scpath/numpad.set};
|
||||
#if {@commandsinoutput="enabled"} {#Configure DisplayCommandsInOutput true} {#Configure DisplayCommandsInOutput false};
|
||||
|
||||
@@ -11,5 +11,7 @@
|
||||
#if {@pitch <> "na"} {#pc %var(@id) frequency @pitch}
|
||||
}};
|
||||
#gagline all;
|
||||
#if {%playhandle=0} {#SetSpeech system stop;#say {Failed to play @soundpath.}}}
|
||||
#if {%playhandle=0} {#SetSpeech system stop;#say {Failed to play @soundpath.};
|
||||
#var faildsound {$sphook @action:@soundpath:@volume:@pitch:@pan:@id};
|
||||
#if {@AutomaticUpdate="enabled"} {FetchSound @soundpath}}}
|
||||
#trig {$buffer *} {#gagline all; #say %1 voiceonly}
|
||||
@@ -1,19 +1,170 @@
|
||||
#var rightofpath {%replace(@scpath,\,|)}
|
||||
#var rightofpath %ReverseList(@rightofpath)
|
||||
#var rightofpath %pop(rightofpath)
|
||||
#load {@sppath/version.set};#unload {@sppath/version.set}
|
||||
#trigger {$soundpack &client last version: &remoteversion} {
|
||||
#gagline all;
|
||||
#if {%IfWord(@client,vip,"|")} {#var remoteclientversion @remoteversion;#alarm 2 {checkclientversion}} {#var remotesoundsversion @remoteversion;#alarm 4 {checksoundsversion}}}
|
||||
#alias checksoundsversion {
|
||||
#math soundscondition {@remotesoundsversion - @SoundsVersion};
|
||||
#if {@soundscondition>0} {#say {attention! Sound Updates found! Current version: @SoundsVersion. New Version: @remotesoundsversion};#play {@sppath/general/misc/spsave.wav} @vol};
|
||||
#if {@soundscondition>0 or @clientcondition>0} {#say {Hint: To update the soundpack, navigate to %replace(@scpath,@rightofpath,) folder, run the file named updator.bat, and wait until the installation process completes. This will download and apply all available updates automatically.}}}
|
||||
#alias checkclientversion {
|
||||
#math clientcondition {@remoteclientversion - @clientversion};
|
||||
#if {@clientcondition>0} {#say {attention! soundpack script Updates found! Current version: @clientversion. New Version: @remoteclientversion}; #play {@sppath/general/misc/spannouncement.wav} @vol}}
|
||||
#alias checkforupdates {#if {@updatechecking=1} {#say {I'm Checking for updates already, Please hold on} VoiceOnly;#play {@sppath/general/misc/boop.wav} @vol} {
|
||||
#say {Checking for updates, this will take a few seconds.} VoiceOnly;
|
||||
#var updatechecking 1;
|
||||
~@sp-version;
|
||||
#alarm 5 {#if {@soundscondition<1 and @clientcondition<1} {#say {No updates found!};#play {@sppath/general/misc/logoutold.wav} @vol; #unvar updatechecking} {#unvar updatechecking}}}}
|
||||
; Initialize variables if they don't exist
|
||||
#if {%defined(ClientVersion)=0} {#var ClientVersion 0}
|
||||
#if {%defined(AutomaticUpdate)=0} {#var AutomaticUpdate "disabled"}
|
||||
#var SoundStatus {}
|
||||
#var SoundStatusPrev {}
|
||||
#var SyncUpdatePending 0
|
||||
#file 4 sound_status.txt;
|
||||
#write 4 { };
|
||||
#close 4;
|
||||
#file 4 sound_error.txt;
|
||||
#write 4 { };
|
||||
#close 4;
|
||||
; Version Checking Triggers
|
||||
|
||||
; Captures lines like: "$soundpack vip last version: 13"
|
||||
#trigger {$soundpack &SyncType last version: &SyncVer} {
|
||||
#gagline all;
|
||||
|
||||
; Only check vip version
|
||||
#if {@SyncType = "vip"} {
|
||||
#say {Updator: Checking @SyncType version. Local: @ClientVersion, Remote: @SyncVer};
|
||||
|
||||
; Check if update needed
|
||||
#if {@ClientVersion < @SyncVer} {
|
||||
#say {Updator: Update available for @SyncType.};
|
||||
#if {@AutomaticUpdate="enabled"} {PerformUpdate}
|
||||
} {
|
||||
#say {Updator: @SyncType is up to date.}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
; Update Automation
|
||||
|
||||
#alias PerformUpdate {
|
||||
#if {@SyncUpdatePending = 0} {
|
||||
#var SyncUpdatePending 1;
|
||||
; Force refresh
|
||||
#var SoundStatusPrev {};
|
||||
|
||||
; Ensure monitor is running
|
||||
StartSyncMonitor;
|
||||
|
||||
#say {Updator: Initiating script update sequence...};
|
||||
|
||||
; Step 1: Write command to sound_error.txt
|
||||
#DelFile {sound_error.txt};
|
||||
#file 4 sound_error.txt;
|
||||
#write 4 {update_scripts};
|
||||
#close 4;
|
||||
|
||||
; Step 2: Trigger the external updater
|
||||
LaunchSoundSync;
|
||||
|
||||
#say {Updator: Update request sent to background process.};
|
||||
|
||||
; Reset pending flag after a delay
|
||||
#alarm 30 {#var SyncUpdatePending 0}
|
||||
} {
|
||||
#say {Updator: Update already in progress.}
|
||||
}
|
||||
}
|
||||
|
||||
#alias FetchSound {
|
||||
#var SoundFile %0;
|
||||
; Force refresh so we see the status even if unchanged
|
||||
#var SoundStatusPrev {};
|
||||
|
||||
; Ensure monitor is running
|
||||
StartSyncMonitor;
|
||||
|
||||
#say {Updator: Requesting download for: @SoundFile};
|
||||
|
||||
#DelFile {sound_error.txt};
|
||||
#file 4 sound_error.txt;
|
||||
#write 4 {%RTrim(@SoundFile).wav};
|
||||
#close 4;
|
||||
|
||||
LaunchSoundSync
|
||||
}
|
||||
|
||||
#alias LaunchSoundSync {
|
||||
#config editor {%homefolder\SoundSync.exe};
|
||||
#edit sound_error.txt;
|
||||
#config editor notepad.exe
|
||||
}
|
||||
|
||||
; Sync Monitor Loop
|
||||
|
||||
#alias StartSyncMonitor {
|
||||
#var SoundStatusPrev {};
|
||||
|
||||
; Clear existing status file to prevent catching stale "Finished" signals
|
||||
#DelFile {sound_status.txt};
|
||||
#file 10 sound_status.txt;
|
||||
#write 10 { } 1;
|
||||
#close 10;
|
||||
#alarm SyncMonitor -0.1 {
|
||||
CheckSyncStatus
|
||||
}
|
||||
}
|
||||
|
||||
#alias StopSyncMonitor {
|
||||
#unalarm SyncMonitor;
|
||||
}
|
||||
|
||||
#alias CheckSyncStatus {
|
||||
; Read status file using handle 5 (Sequential)
|
||||
#file 5 sound_status.txt;
|
||||
#read 5 CurrentStatus;
|
||||
#close 5;
|
||||
|
||||
; Guard against empty reads or EOF
|
||||
#if {@CurrentStatus = "[EOF]" OR @CurrentStatus = ""} {
|
||||
; parsing failed or empty, skip this cycle
|
||||
} {
|
||||
; Process only if status changed
|
||||
#if {@CurrentStatus <> @SoundStatusPrev} {
|
||||
; Update prev status IMMEDIATELY to prevent looping if subsequent commands error out
|
||||
#var SoundStatusPrev @CurrentStatus;
|
||||
|
||||
#var StatusCode {%word(@CurrentStatus,"|",1)};
|
||||
#var StatusMsg {%word(@CurrentStatus,"|",2)};
|
||||
|
||||
; Detailed Notification
|
||||
#if {%pos("Downloading", "@StatusCode") > 0} {
|
||||
#say {Updator: Downloading - @StatusMsg}
|
||||
};
|
||||
#if {%pos("Downloaded", "@StatusCode") > 0} {
|
||||
#say {Updator: Completed - @StatusMsg}
|
||||
};
|
||||
#if {%pos("Extracting", "@StatusCode") > 0} {
|
||||
#say {Updator: Extracting - @StatusMsg}
|
||||
};
|
||||
#if {%pos("Failed", "@StatusCode") > 0 OR %pos("404", "@StatusCode") > 0 OR %pos("Timeout", "@StatusCode") > 0} {
|
||||
#say {Updator: Error - @StatusCode: @StatusMsg}
|
||||
};
|
||||
#if {%pos("Finished", "@StatusCode") > 0} {
|
||||
#say {Updator: All downloads finished.};
|
||||
StopSyncMonitor
|
||||
};
|
||||
|
||||
; Handle specific states
|
||||
#if {%pos("Downloaded", "@StatusCode") > 0} {
|
||||
HandleDownloadSuccess @StatusMsg
|
||||
};
|
||||
|
||||
#if {%pos("Failed", "@StatusCode") > 0 OR %pos("404", "@StatusCode") > 0 OR %pos("Timeout", "@StatusCode") > 0} {
|
||||
#play {@sppath/general/misc/boop.wav} @vol
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#alias HandleDownloadSuccess {
|
||||
#var DownloadedFile %0;
|
||||
|
||||
; Use %pos for maximum robustness. It ignores spaces and underscores.
|
||||
; Checking for "Scripts" anywhere in the name.
|
||||
#if {%pos("Scripts", "@DownloadedFile") > 0} {
|
||||
#say {Updator: Scripts successfully updated! Reloading...};
|
||||
#play {@sppath/general/misc/spannouncement.wav} @vol;
|
||||
#var SyncUpdatePending 0;
|
||||
spreload
|
||||
} {
|
||||
; It's a sound file
|
||||
#say {Updator: NEW SOUND: @DownloadedFile};
|
||||
echo @faildsound;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user